Essential Textures Pack for Blender

 
 
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Supercharge Your Procedural Texturing in Blender

When you have a lot of time, you can cook everything up from scratch. But sometimes it just makes sense to grab something already made and tweak it to your taste.

Blender's procedural texturing system is a double-edged sword: it's very powerful and flexible, in part thanks to the nodal editor, but on the other hand, it comes with very few ready-made textures.

Which means that if you need to create something specific, say wood, or scratches, or dirt, you have to do this yourself, by hand.

That all takes time and effort, and often a lot of research, watching tutorials on how to achieve specific effects.

This is where some ready-made presets would come in handy. You don't always need to reinvent the wheel, sometimes a little drag-and-drop is what is called for, especially if it's going to save you hours of time.

And that is exactly what this texture pack will do. With 70 ready-made presets, designed to be actually useful. You can drag and drop the textures right into your materials, or just add them directly from the menu in the Shader Editor, just like any of the native textures.

I designed the textures with utility in mind, to fit the needs of working texture artists. The kinds of textures that are needed every day: wood, grunge, smears, fabric, leather, a range of patterns, and easy edge masking.

And of course, being fully procedural means that the textures are not limited by resolution, and can be scaled to fit any mesh, without the need for a UV map.

Just drag-and-drop into the Shader Editor, edit the parameters as needed, and you're done.

You can of course go into the guts of the nodes if you want, either to see how the textures are built, or to make deeper tweaks.

So if you would like to have 70 production-ready and extremely useful textures available, right from the menu in the Shader Editor, grab the Essential Texture pack today. You will wonder how you lived without it.

Buy Now $35
 

Watch the demo video here: